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After telling the story of Flint's last journey to young Jim Hawkins, Billy Bones has a heart attack and dies just as Jim and his friends are attacked by pirates. The gang escapes into the town where they hire out a boat and crew to find the hidden treasure, which was revealed by Bones before he died. On their voyage across the seas, they soon find out that not everyone on board can be trusted.
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The King of Far Far Away has died and Shrek and Fiona are to become King & Queen. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, they set off to bring him back to rule the kingdom.

As a swinging fashion photographer by day and a groovy British superagent by night, Austin Powers is the '60s' most shagadelic spy. But can he stop megalomaniac Dr. Evil after the bald villain freezes himself and unthaws in the '90s? With the help of sexy sidekick Vanessa Kensington, he just might.

When diabolical genius Dr. Evil travels back in time to steal superspy Austin Powers's ‘mojo,’ Austin must return to the swingin' '60s himself - with the help of American agent, Felicity Shagwell - to stop the dastardly plan. Once there, Austin faces off against Dr. Evil's army of minions to try to save the world in his own unbelievably groovy way.

The world's most shagadelic spy continues his fight against Dr. Evil. This time, the diabolical doctor and his clone, Mini-Me, team up with a new foe—'70s kingpin Goldmember. While pursuing the team of villains to stop them from world domination, Austin gets help from his dad and an old girlfriend.

Andy heads off to Cowboy Camp, leaving his toys to their own devices. Things shift into high gear when an obsessive toy collector named Al McWhiggen, owner of Al's Toy Barn kidnaps Woody. Andy's toys mount a daring rescue mission, Buzz Lightyear meets his match and Woody has to decide where he and his heart truly belong.

In 1927 Hollywood, a silent film star falls for a chorus girl just as he and his paranoid screen partner struggle to make the difficult transition to talking pictures.

Dashing legionnaire Rick O'Connell stumbles upon the hidden ruins of Hamunaptra while in the midst of a battle to claim the area in 1920s Egypt. It has been over three thousand years since former High Priest Imhotep suffered a fate worse than death as a punishment for a forbidden love—along with a curse that guarantees eternal doom upon the world if he is ever awoken.

Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.

After losing their academic posts at a prestigious university, a team of parapsychologists goes into business as proton-pack-toting "ghostbusters" who exterminate ghouls, hobgoblins and supernatural pests of all stripes. An ad campaign pays off when a knockout cellist hires the squad to purge her swanky digs of demons that appear to be living in her refrigerator.

Bridget Jones is an average woman struggling against her age, her weight, her job, her lack of a man, and her various imperfections. As a New Year's resolution, Bridget decides to take control of her life, starting by keeping a diary in which she will always tell the complete truth. The fireworks begin when her charming though disreputable boss takes an interest in the quirky Miss Jones. Thrown into the mix are Bridget's band of slightly eccentric friends and a rather disagreeable acquaintance into whom Bridget cannot seem to stop running or help finding quietly attractive.

Agent 007 is back in the second installment of the James Bond series, this time battling a secret crime organization known as SPECTRE. Russians Rosa Klebb and Kronsteen are out to snatch a decoding device known as the Lektor, using the ravishing Tatiana to lure Bond into helping them. Bond willingly travels to meet Tatiana in Istanbul, where he must rely on his wits to escape with his life in a series of deadly encounters with the enemy.

Special agent 007 comes face to face with one of the most notorious villains of all time, and now he must outwit and outgun the powerful tycoon to prevent him from cashing in on a devious scheme to raid Fort Knox -- and obliterate the world's economy.

A mysterious spacecraft captures Russian and American space capsules and brings the two superpowers to the brink of war. James Bond investigates the case in Japan and comes face to face with his archenemy Blofeld.

While celebrating Christmas at a cabin in the woods, a group of high school students are stalked by a psychotic killer obsessed with horror movie icons.

Children's entertainer Rory recounts her rise to prominence with the help of puppet friends.

The eponymous wraith returns to Earth to aid his descendant, elderly Emily Stowecroft. The villains want to kick Emily and her friends out of their group home so that they can build a crooked casino. Good guy Steve Walker gets caught in the middle of the squabble after evoking Blackbeard's ghost.

Johnny Knoxville, Bam Margera, Steve-O, Wee Man and the rest of their fearless and foolhardy friends take part in another round of outrageous pranks and stunts. In addition to standing in the path of a charging bull, launching themselves into the air and crashing through various objects, the guys perform in segments such as "Sweatsuit Cocktail," "Beehive Tetherball" and "Lamborghini Tooth Pull."

Group of old friends gather in a summer villa to celebrate a surprise birthday party for Mitzi, who is the dramatic focal point of the group. The weekend starts ominously when Mitzi does not respond well to the surprise party. It turns out that Mitzi has just filed for divorce and has been looking forward to a peaceful weekend. The tense situation takes a new turn when Mitzi's best friend brings her new boyfriend for a visit, who happens to be a Swedish film star. Familiar surroundings and the old rituals get to the core of the group and make them forget their adulthood. Revelations, not meant to harm the balance, make them reassess their past as well as their present.
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