
DESCRIPTION
A barbarian woman with a miraculous blue crystal staff gains the help of a group of adventurers as an army of dragons invades the land of Krynn.
FULL CAST

It ain't easy bein' green -- especially if you're a likable (albeit smelly) ogre named Shrek. On a mission to retrieve a gorgeous princess from the clutches of a fire-breathing dragon, Shrek teams up with an unlikely compatriot -- a wisecracking donkey.

Shrek, Fiona, and Donkey set off to Far, Far Away to meet Fiona's mother and father, the Queen and King. But not everyone is happily ever after, as Shrek and the King find it difficult to get along. But when the Fairy Godmother discovers that Fiona has married Shrek instead of her son Prince Charming as King Harold had promised, she plots to destroy their marriage and replace the ogre with her son Charming.

The King of Far Far Away has died and Shrek and Fiona are to become King & Queen. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, they set off to bring him back to rule the kingdom.

In the boorish city of Agrabah, kind-hearted street urchin Aladdin and Princess Jasmine fall in love, although she can only marry a prince. He and power-hungry Grand Vizier Jafar vie for a magic lamp that can fulfill their wishes.

The evil Queen Bavmorda hunts the newborn princess Elora Danan, a child prophesied to bring about her downfall. When the royal infant is found by Willow, a timid farmer and aspiring sorcerer, he's entrusted with delivering her from evil.

A sorcerer and his apprentice are on a mission to kill an evil dragon to save the King’s daughter from being sacrificed according to a pact that the King himself made with the dragon to protect his kingdom.

After losing their academic posts at a prestigious university, a team of parapsychologists goes into business as proton-pack-toting "ghostbusters" who exterminate ghouls, hobgoblins and supernatural pests of all stripes. An ad campaign pays off when a knockout cellist hires the squad to purge her swanky digs of demons that appear to be living in her refrigerator.

Young Dorothy finds herself in a magical world where she makes friends with a lion, a scarecrow and a tin man as they make their way along the yellow brick road to talk with the Wizard and ask for the things they miss most in their lives. The Wicked Witch of the West is the only thing that could stop them.

Spain, 1939. In the last days of the Spanish Civil War, the young Carlos arrives at the Santa Lucía orphanage, where he will make friends and enemies as he follows the quiet footsteps of a mysterious presence eager for revenge.

With his eye on a lovely aristocrat, a gifted illusionist named Eisenheim uses his powers to win her away from her betrothed, a crown prince. But Eisenheim's scheme creates tumult within the monarchy and ignites the suspicion of a dogged inspector.
Figment needs a story for the story contest he wants to win, and flies through time to find the inspiration to write a wonderful story. In original animation, he visits dinosaurs, the Wild West, and outer space, but can't seem to come up with an idea he likes. He invites two young children, Nick and Jessie, to help him. Nick's favorite stories are about pirates, so they decide on a pirate story-- which a pirate helps them write.
Justin and his sister Kim are magically transported to Figonia by reciting the magic words in a mysterious magic kit. Once there, Figment hesitantly informs them that he doesn't know the magical words to return them home, so they enlist the help of Merlin to figure out a solution. Comparing and contrasting the sound, spelling, and meaning of words is the key to getting them back home again.

Figment is visited unexpectedly by Peter Pan who has lost his way back to Wendy's house and is in need of assistance. Apparently, he temporarily got pixie dust in his eyes. When Figment begins to write down directions for Peter, the boy who refused to grow up reminds him that he never learned to read. Figment agrees to bring Wendy to Figonia, but a miscalculation brings Amy instead. Through reading, Figment and his friend Amy vividly make the point that books can transport you to faraway lands, transform you into other characters, and open you up to innumerable adventures. By program's end, Peter agrees that being able to read is wonderful and magical. He may even learn to read himself!
Educational film in which Figment introduces children to their imaginations.
Figment takes Matt and Lisa on an "imagination safari" where they meet a menagerie of both real and imaginary animals. There they discover how animals communicate, and also imagine what it would feel like and how to express what it feels like to be certain animals.
"Toot!" "Tick!" "Chirp!" Onomatopoeia is introduced in this "soundsational" adventure. To learn the importance of sound in the world, Peter and Jessica accept Figment's invitation to go with him into Soundspace where they unlock the power of words and the magic of their imaginations. By journey's end, our intrepid explorers learn that language and sound have rhythm—and that the five senses may be used to explore the world around us.
Figment needs Todd and Dhara to help him. He is on a treasure hunt, looking for the "Bookus Dragonius," which contains all of the world's wisdom. The book was hidden by his Uncle Max (The Reluctant Dragon) who loved word play, puzzles, and anagrams. Together they find many clues left by Uncle Max: rhyming clues, anagrams, puzzles, books, brain-teasers, and a rebus are all part of this mystery. They solve these clues—and then finally figure it all out.
Figment needs Beth and Danny's help right away: King Dreary has banished him and all his friends from the kingdom, for being make-believe fliers. Beth and Danny hit upon the idea of identifying and making lists of real fliers and man-made fliers, and then persuading them to leave the kingdom also unless the King lets the imaginary fliers back in. In the process they learn that every flight, just like a story, has a beginning, middle, and end.

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